Topic: What comics was Seed based on?

I wanted to ask this for a while now: what were the comics that Seed's style was based on?

RP in MMOG's looks like this when trying to base it on in-game activities:
"Let's go <activity>!"
"Yay, <activity>!"
"<motivation>!"

Re: What comics was Seed based on?

http://en.wikipedia.org/wiki/Val%C3%A9r … _Laureline

I liked this album series a lot as a kid, seems it's not too well known outside France and Scandinavia or so.

Last edited by Darkhawk (2008-02-22 09:59:06)

Re: What comics was Seed based on?

I agree the style has some similarities, but was it based on that?

Re: What comics was Seed based on?

That's what the developers said, as I recall. smile

Re: What comics was Seed based on?

Valerian and Laureline was the main inspiration, yes. But obviously other things too. I personally think the Radlock has a few similarities with the "meat grinder" in the (excellent) movie "Event Horizon".

It wasn't based on the graphics novels as such. There are no actual ties to the story, or the characters. It was merely inspiration. Obviously the Seed graphics were Seed graphics, and not Valerian and Laureline graphics - it's a totally different universe.

Furthermore, it would be downright stupid to try and translate the style, universe and characters of said graphic novels, because it would most likely not translate well into realtime 3D. So the Seed graphics became pretty much the essense of what was the theme in the tower : You make do with whatever you have, and make the best of it wink

- hope that clears it up a little.

Cheers

Re: What comics was Seed based on?

Well, the style was so distinct, I thought it'd be based off of a bunch of comics. If it really is self-crafted, I'll worship you guys even more.

Also, there's a relatevely new webcomic called Jump Leads (Links to the first comic, which is a cover) that vaguely reminds me of ol' good Seed. Any connection here?

Last edited by Wheri (2008-02-23 23:21:28)

RP in MMOG's looks like this when trying to base it on in-game activities:
"Let's go <activity>!"
"Yay, <activity>!"
"<motivation>!"

Re: What comics was Seed based on?

As said, Valerian was a big influence/inspiration. But we did have to craft something different, for the different universe that Seed was. I think the style took a form of it's own after the new graphics department was established, and probably about a year after, when we had most of our routines straight, and we started to settle into something that we felt was right for the universe, and for the stories.

I haven't seen Jump Leads before, but I can see the similarities. Has a bit of the crazyness that Kristian had in his character designs. I'm not sure if there was any connection - you'd have to hear from Jan (art director) or Kristian (character design/animator). For me and the other guys in the graphics dep. I think we got inspiration from many places. Could even be something from the industrial harbour front where we had our offices. Could be from a big crane or something. It's amazing what you can use, if you take it out of context and place it in another wink

Cheers

Re: What comics was Seed based on?

This street football cartoon always reminds me of Seed, I think the reasons will be obvious to everyone big_smile :

http://nl.youtube.com/watch?v=coQrEak21 … re=related

http://foot-de-rue.france3.fr/

Not just the fact that they use those dark lines around the chars and objects, but also the general feel of the style, the faces, the hair big_smile.

Last edited by Norah (2008-02-24 14:33:44)

-Norah/Liath-
"Do not follow! The milk is not ready, and you are not ready for the milk!"
-Psychonauts: Milkman Conspiracy area

Re: What comics was Seed based on?

Yes, fat outline is now (Thank you, Seed!) among the things that make me drool unconttrollably.

RP in MMOG's looks like this when trying to base it on in-game activities:
"Let's go <activity>!"
"Yay, <activity>!"
"<motivation>!"