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(14 replies, posted in Neverwinter Nights 2)

*shameless bump*

Nope, you weren't unlucky Darkhawk (if you're reading this!). What you've experienced is a design without a plot where no one really knows what to do but to hang around with their clique. I should know, I am one of Haze's biggest critiques, a former Dungeon Master, and the founder of its true successor: The Uncharted Midlands, Last Gate -> http://www.nwvisuals.com/tum/

We're heavy role-playing, plot-driven, social-based, low-magic, low-levels, and realistic design with permadeath server...all that jazz that was in Haze, is here too, except this time there's a plot, there's a purpose. It's NWN1 though, not NWN2.

By the way, Haze has disintegrated shortly since you quit playing there, in case you don't know. I saw that coming.