326

(27 replies, posted in Seed: The Second Chance)

30. Tranquility
31. Fragility
32. Dreams of Transcience
33. Decline in Human Resources
34. Acts of Uncertainty
35. Categories of Injury
36. Solution
37. Offensive Statement
38. With Great Effort

I don't get why people buy that "rogue chimbot" thing so easily! Who actually saw those things? A couple of Horizon outlooks and some of their friends, that's who. Why are they lying to us?
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It was a true miracle that we were able to analyze the program flows in response to the different codes we tried. Otherwise it'd have taken, like, centuries to crack the standby lock of the AINNs - Laudatur's Paradigm or not.
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They're taking all the credit for this!
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Did you hear? Xanders *shot* Corteza! And there wasn't even any
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What was Sebastian doing down there in the quarantine zone? I saw him walking out of there after the power came back.
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Not everyone came out of the floatbeds alive even after they were "fixed". Seems certain individuals and rings didn't enjoy the favor of the almighty TSR.
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They were hoarding oxygen!
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I wonder what Tagato and Mike were up to... I saw them coming out of the guarantine zone when no one was supposed to be there!
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Corteza is alive?
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I wonder what Andrea was up to...
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Have you seen any of the pieces of the big spherical machine the Chimbots built? I hear The Horizon and their friends have hidden them somewhere.
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I don't believe this crap about TSR deliberately killing people in their floatbeds. I mean, if that was the case, why did they bring Mira to help them, all the way from Labspace?
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Many lives would have been spared if the Fire Brigade had provided The Horizon with the helicopter when asked.
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This is what happened: Someone was fixing the flow-regulation software in the Tubelift Central in a hurry, and didn't take the time to perform regression testing. When she restarted the system, it caused an exception, which due to faulty program logic propagated all the way to TAU's core functionality. Somehow this caused TAU to go into this "secure state", which not only put the entire system on standby but also gave a few Chimbots autonomy. Too bad those were the Chimbots TSR had been messing around with, so they went haywire somehow and I guess they tried to kill us all. And built that big thing in Canyon C.

Then, while TSR tried to keep everything together, with the poison gas and all, the Scholars figured much of this out and finally managed to restart the system. Meanwhile The Horizon tried to disable the Chimbots and they killed like tens of them before they succeeded. Of course, it was all in vain, since the bots would have gone back under TAU's control anyways.
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What was that deaf guy, Riki, trying to tell us all that time in Labspace?
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This is what happened: TSR had been messing up with TAU a little too much, and managed to accidentally put it into a passcode-locked standby state. They tried to cover this up by telling people it was a failure propagated from the flow-regulation systems. Of course, instead of fixing this as soon as they could, they took advantage of the power the situation gave them: for instance, they took manual control over the floatbeds in order to decide who gets to come out of them alive.

The Scholars would have found this out but Xanders ordered them away from the AI Core, on some fool's errand. Meanwhile, the Lurkers took control of some of the now idle Chimbots, and started to kill people and build a huge machine of some kind into the Canyon. I was there when The Horizon sent their first two teams to scout them - the second never returned. Then they asked for volunteers to help jam the Chimbots with some kind of device. I would have volunteered, but I had no experience on that kind of missions, so I thought it better to let those better equipped do it. Miko was there too, spreading some lies about "Rogue Chimbots" - no doubt to cover for the Lurkers.

Anyways, lots of the volunteers died, but with their help, some other group managed to destroy the big spherical machine, as well as the factory they used to build it, with some kind of an explosive. Not long after that, the power came back, and, curiously, Sebastian returned soon after. If you ask me, it was Sebastian who fixed TAU - it's just his kind of feat. With the help of Mizuki and his bodyguards.

Anyways, that's how I see it.
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I so despise Zesiro. Even in the situation yesterday, he would do nothing but keep critisizing The Horizon!
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We really need to do something about those gaping holes all around the Canyon. Who was the hole head who thought maintaining overpressure would be enough...
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I have a bad feeling about all this...
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Were you with Corteza in Ringlab A? I don't think I saw you there. She must really have pissed Xanders up by asking all of those questions...
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The TSR have lethal weapons! Granted, they're designed against Chimbots but...
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That Ishi, she's such an annoying person. Always poking her nose in matters that don't concern her with one of her holier-than-thou speeches.
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That's Tagato! He's the one who survived a confrontation with those rogue Chimbots!
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Did you know that even Tagato's part of the "Happy Horizon" flock these days? Pity. He, I thought, if anyone, would be able to resist empty popularism...
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From what I overheard from the firefighters, they seem to have something against Andrea. Something about making a difficult enough situation even harder.

Actually, the 9th is a bit of a bad day for me too, so I guess it's another skip.

Skip or keep? Opinions, folks?

Since we concluded the "TAU down" sequence last session, I'd like to take a break of a couple of weeks at least. That is, skipping the next two Sunday sessions altogether.

Related to that, I'd like to ask you about your Christmas plans and how they affect your ability to play during the holidays.

330

(31 replies, posted in Lore)

Directed EMP Emitters

These are the "electric guns" seen used by members of TSR.

331

(31 replies, posted in Lore)

Laudatur's Paradigm

Laudatur's Paradigm is a mathematical tool used for optimizing tests. It can be used in the testing of various different systems, including natural and computational systems. It uses the results of previous tests to plan the subsequent tests in such a way that the maximum amount of new information about the system is gained. The method is very powerful, often making it possible to reduce the amount of tests by many orders of magnitude.

An alternative to Laudatur's Paradigm - Kiefer's Formula - allows for human intuition to take part in interpreting the various results. In situations where the system is not easily quantifiable, Kiefer's Formula is often a better choice, but especially in theoretical mathematics Laudatur's Paradigm is beyond compare.

The downside of both Laudatur's Paradigm and Kiefer's Formula is that they usually require an advanced mathematician to apply correctly into each individual problem area.

332

(31 replies, posted in Lore)

Radio Relay/Boosters

Small TAU-independent communication devices used mainly by explorers entering territory outside the necklink range. They relay radio messages sent on specific frequencies, allowing the "in" teams to communicate with the supporting "out" teams in the Middle Cluster.

333

(57 replies, posted in Seed: The Second Chance)

Added the Sonic Mapper technology.

334

(31 replies, posted in Lore)

Sonic Mappers

Fist-sized devices used for finding out the internal physical structure of various solid objects such as machines. They must be placed as a ring (or better yet, complete 3D sphere) around the structure to investigate (the shape doesn't need to be regular). They will then send precisely modulated ultrasonic waves through the material to the other mappers on the other side, then analyse the structure based on the received signal.

335

(57 replies, posted in Seed: The Second Chance)

Check out the new lore.

336

(10 replies, posted in Lore)

From Subcultures to Rings

National and ethnic boundaries lost more and more of their meaning during the decades leading to the Technocracy. The ever-globalizing commerse, migration, and the Internet created connections between different people all over the Earth, to the point that at the founding of the Technocracy it was agreed to make national borders the exclusive content of history books.

This was not the end to cliqueness and confrontation, though. As the borders faded, different ideological, aesthetical, and other kinds of subcultures became more and more prominent. When everyone was connected, it was possible to find people to agree with the most peculiar notions. Many subcultures were the same old ones, based on religion, music tastes etc, but the variety and scope increased dramatically. Even nationalities gained their own subcultures - for instance some people were dedicated to the preservation and practice of all things French, such as wine, sugary romantics, and escargot ice cream.

Many of the subcultures were informal, without even a generally agreed-upon name. Others became organized enough to be on par with religions and political parties: The Retropop Union, Association of Astrophysics, and Followers of Quon were only a few examples of groups that had an undisputable impact of many of the decisions made by the Technocracy.

Some subcultures, such as The Islamic Faith, lasted for decades without changing much. Others, for example the fan club of Kat the Kitten, fluctuated in and out of fashion on a weekly basis. Most people would join and leave subcultures at whim, being more or less active in several at any given time. Many sociologists argued that while this was a very free form of interaction, many became lost in this virtual sea of possibilities. This point was all but proven by the sudden popularity of rings.

Rings started off as teams in a very popular Massively Multiplayer Virtual Reality Ball Game called Batball Megaleague. (They were called "rings" in the game's lore to make the game stand out from all the other MMVRBGs.) In order to have a chance of winning the game, each ring would have to make alliances and trade balls with some of the other teams, giving the game a bit of a political aspect. Of course, out-of-game issues soon entered the game: Retropoppers would be seen joining forces with friends of Ambient Choy to fight the proponents of Post-Classisism. Members of the Jorian Reformist Party tried to outmaneuver the Martian Alliance on the playfield in addition to public panel discussions. (And everybody generally hated the Kat the Kitten fanclub.)

The game became extremely popular - too popular, many argued, to be explained by the accurate physics engine and simple yet elegant ruleset. Instead, what pulled people in was the immensely close-knit team spirit many of the rings had developed. But it was only after the rings started a life of their own when they truly became a phenomenon.

It was of course not unusual for the same teams to be involved in several MMVRBGs, but suddenly everyone started to invite their non-gaming friends to the rings as well. The Batball Megaleague community site with its ring profiles had to upgrade its equipment as suddenly it was being flooded with new members and even new rings with no connection to the actual game. Every other subculture wanted to be part of the new trend, competing about who had the most ambitious profile and catchiest slogan. Many entered the Batball virtual reality, standing around with their bats idle in their hands, hardly even looking at the balls but instead spending their time promoting their rings and ideals, arguing about topics of the day, often resulting to insults and shouting (which could be very impressive if you used certain exploits in the audio calculation system).

What was it that the rings could offer that the earlier similar systems couldn't? Firstly, the popularity was self-feeding: you could tell someone you met on the street what ring you were in and they were likely to know what you were talking about, making ring membership more meaningful. Secondly, the ring membership was exclusive: you were part of one ring and one ring only. Thus, the rings became more closely knit, since anyone who was in your ring believed your ring was the best, not only somewhat interesting. For many, the ring became a second family.

Of course, none of this was new - closely knit Internet communities had existed for over a century. But this was by far the biggest wave of such communities being built around a single concept.

The rings were a hit during the fourth decade of the Technocracy, and were already fading when the Seed ships launched. However, the word "ring" had then been established to mean a closely knit group of people, almost like a family. When the First Colonists of the Seed ship Solidarity felt the need for a family, it was natural for them to use the ring pattern to build upon.

337

(72 replies, posted in Sava's Garden)

I'd be interested in reading about your campaign. (Maybe we could make up a little fanfic universe of our own... tongue )

338

(4 replies, posted in Ring Information)

http://www.hut.fi/~thorttan/STSC_NPCs/Locke.jpg

Name: Locke
Rank: Ringmember

339

(4 replies, posted in Ring Information)

http://www.hut.fi/~thorttan/STSC_NPCs/Felman.jpg

Name: Felman
Rank: Leader

340

(31 replies, posted in Lore)

Neuro-Electronic Interface (Necklink technology)

The Neuro-Electronic Interface connects a person's brain to into a computer circuit, enabling data transfer between the two. This is used mainly for the purposes of communication between people with necklinks and the download of knowledge and information from a computer system to the brain.

The interface between the necklink and the brain is a complex one, since the principles by which the brain operates are very different from those used in electronics. The necklink is only a part of the Neuro-Electronic Interface: it controls a nanoswarm spread over the celebral cortex. The individual nanobots connect to individual neurons, reading their state and stimulating them when needed. The bots communicate on a bandwidth that doesn't interfere with brain activities.

Each Neuro-Eloctronic Interfece is calibrated to the individual brain it's connected to, and this calibration must be updated regularly as the brain continuously changes its shape. This is achieved by regularly scheduled reading and analysis of the brain activity, followed by adjustments to the settings of the interface.

The User Interface

In addition to knowledge transfer, the Neuro-Electronic Interface acts as the user interface between the colonist and TAU, and by extension, other colonists. In many ways, this resembles telepathy. However, the interface is too simple and clumsy to feel like being truly connected to another mind. TAU's queries and necklink messages feel just like that: queries and messages, albeit complex and versatile in their content.

There are various alternative user interfaces geared to different people. Visual people often choose to represent the interface visually. This doesn't mean covering up their eyesight by popups and dialogs, however - the interface operates purely through the "mind's eye" - the UI components show up in the person's imagination, and they imagine the responses. One can often tell someone is using a visual interface when they close their eyes, stare intently at nothing, or look to the top right.

Most people use a combination of visual, aural, and conceptual user interfaces. Some application only allow one modality, anyway - images the in personnel database can naturally only be viewed visually. The conceptual interface is arguably the most efficient for, for example, TAU queries and necklink messaging: instead of images or sounds you cut straight to the meanings behind. This can, however, be confusing to many. Conceptual interfacing is also the only way to efficiently send feelings over the comms.

In addition to these, there are more exotic modalities: some, for example, prefer tactile elements to their interface, making them operate an imaginary interface through hand movements.

341

(4 replies, posted in Ring Information)

http://www.hut.fi/~thorttan/STSC_NPCs/Kitty.jpg

Name: Kitty
Rank: Ringmember

On Monday there's a meeting about a LARP we're making.

Really, it's great you're so enthusiastic but really I think we can handle a week's break.

Sorry, Wednasday's already booked for the Finnish military campaign.

Well, if it's going to be a week day, it should start around 17:00 CEST (or 18:00 at latest) so I can go to bed at a time that doesn't ruin my day rythm. Is this even theoretically possible to happen?

Personally, I wouldn't mind just skipping this one week.

Since there's a weekend long social event this weekend, we're going to have to have a break from the campaign this Sunday.

346

(10 replies, posted in Steambaths)

I suppose that's one of the things you fight first and join later. Like mobile phones for me, a while back.

347

(659 replies, posted in Steambaths)

So, if neither of us got it right, who won? hmm

OK. Let's play tomorrow then, at 13:00 CEST.

tdb, Norah: Opinions on Saturday?

Gets difficult again... I try to go to bed around 22:00 CEST these days, so weekdays would not be very good for me... complicated...