351

(31 replies, posted in Lore)

Tracer Goggles

Tracergoggles are cumbersome and certainly unfashionable
goggles attached to the head. They consist of a variety of lenses,
microchips and lights, powered by a hydrogene cell. Used primarily by
engineers and scientists to investigate and analyze structures, items and
liquids, they contain powerful zoom facilities, an on-board computer and a
link to the necklink (based on a single AINN), which extends their functionality.

With such goggles, it is possible to see passively in the dark, identify the
make-up of materials, scan for structural weaknesses, dim out excessive
light and view things up close or from afar, as well as other functions that
could be programmed into them.

(By Darkhawk)

352

(57 replies, posted in Seed: The Second Chance)

There's some more new stuff for you to look at.

353

(10 replies, posted in Lore)

Genaesthetics

The technologies and repercussions related to genetic engineering are far from unknown to the tower population. During the Fifth Decade of the Technocracy, there were many advances in the science of directly manipulating the genetic structures of embryos to affect the attributes of the growing child. Attempts were made to enhance the physical abilities, health, intelligence, and - looks.

Several subcultures developed around the quest for the perfect human beauty, with couples contesting about having the most beautiful children. The ideas of what was beautiful varied between and within the subcultures: among the many desired traits were height, shortness, classic athletic build, round features, smooth silver hair, and snow white skin tone.

The general public disapproved of this kind of meddling but most found it unappropriate to interfere with the choices of others. Only when several genetic defects introduced by the procedures were discovered, did the Technocracy forbid the use of such techniques by law, until the time when interconnections within the genome would be better understood.

The corrective side of the genetic engineering research continued, eliminating many genetic defects from the population by the launch of the Seed ships. The other application areas never got advanced enough to be called true eugenics or superhuman research. The branch of science also became rather unpopular, and in the following decades many subcultures formed, advocating more "natural" ways of life.

The legacy of genaesthetics still remains in the many people born with various degrees of the popular characteristics like albino skin, excessive features, peculiar hair colors... Many of them also populate the terraforming colonies.

354

(659 replies, posted in Steambaths)

If it's a proper movie, all events should lead to the ending... :roll:

Check. And yes, please remind me when the time draws near. I wouldn't have remembered Dustman's notice for this week had you not posted. (What's the situation, by the way, Dustman?)

356

(659 replies, posted in Steambaths)

1. Samantha Morton
2. Code 46
3. Well, according to the plot summary in Wikipedia, the ending would appear to be: Maria finally finalizes her dream about meeting someone on the last subway stop (which is William). As for the key thing... being suspected for forging insurance covers (and thus meeting William)? Being caught for having sex with her clone-mother's son (and thus ending up where she is in the ending)?

357

(659 replies, posted in Steambaths)

An orc crying a very large black tear?

358

(2 replies, posted in Seed: The Second Chance)

This thread is for tdb to post the links to and relevant information about any new versions of RPGChat he writes.

359

(57 replies, posted in Seed: The Second Chance)

Series continued at Lore section.

360

(1 replies, posted in Lore)

Politics

Due to their lack of leadership and common direction, Society of Free Colonists isn't a very influential ring politically. Many ringleaders find them difficult to deal with: many keep trying to deal with the nominal ringleader, Hansila, like she's an actual leader, only to be baffled by her reminders that nothing she says will ever bind anyone other than herself. The constantly shifting representation in the Ringleader Meetings doesn't exactly help with creating continuity. Nevertheless, several rings have formed opinions about the ring, and many of the members of SoFC share views about many other rings:

- The Horizon considers them a minor nuisance worthy of emphasized ignoring. The idea of a leaderless society is absurd to them. The very rigid command structure and culture of obedience in The Horizon naturally antagonizes most members of SoFC in turn.

- The Revolution agrees with the critisism against current control structures. However, most members of SoFC consider them a bunch of destructive troublemakers.

- The Collectives share the values of equality with SoFC, and their relations are generally good. However, SoFC doesn't agree with the Collectives when it comes to decicion making. Many SoFC members, Hansila included, consider even the democratic decicion process hampering the creativity.

- The Technocrats are similar to the Collectives in that they also advocate democracy, and thus their relations with SoFC are good. They too, however, advocate decicion making systems too restrictive to the tastes of many SoFC members.

- Many members of The Stargazers are friends with members of SoFC. Thus, the relations are good.

- Most SoFC members critisize The Association of Scholars for controlling the laboratories and simulators, and their relationships are generally cold. There's no animosity on the part of the Scholars, though, and many SoFC members have managed to secure good resources to their projects from the Scholars.

- The ringless Marco is a good friend of Hansila's.

- Da Vinci Collaboration agrees with the method of discussion as a way to resolve differences. Otherwise, they don't interact much.

- The Watch considers SoFC are capricious anarchists that can't be truly trusted, because they always act on their whims. This is argued by many in SoFC, saying that hierarchies aren't a requirement for people to act responsible.

361

(1 replies, posted in Lore)

This thread describes the regular life in the ring Society of Free Colonists. It doesn't reveal any secrets so it's a relatively safe read even to the non-members. I'm posting it here instead of secretly so everyone can get a bit of a better picture of Tower life. Most things described here are generally common knowledge in the Tower, but some of the details may not have reached everyone's ears, and additionally, many misconceptions also circulate around the tower.

The Principle in Practice

The Society of Free Colonists is built upon the ideal of individual liberty. The basic thought of Hansila and the other few founders was that no one should ever be allowed to control the actions of others. In their view, rigid rules and leadership hierarchies serve only those in control, limiting the potential of the people. Only unrestrained human creativity can bring the Tower out of its pitiful state.

These ideals are not only fancy words - they're excersized in the everyday life of the ring. First of all, there's no entrance criteria. Secondly, the ringmembers take turns in representing the ring in Ringleader meetings, with the nominal leader Hansila taking only her share, nothing more nothing less.

Even though no one is considered to have the right to decide for others, cooperation is still encouraged. Instead of a given organization, however, the collaboration within the ring is based on interpersonal friendships, respect and similar interests. No official decicion making mechanism, even a democratic one, is in place.

362

(659 replies, posted in Steambaths)

OK, I'm wondering how I'm supposed to identify a console based on a screen capture only...

363

(58 replies, posted in Games Discussion)

Seemed nice (the second one, couldn't see the first).

So, how much cheating (skilled video editing) does it take to create something like that? That is, how close to that kind of experience do you get by playing SWG? Was that one bar night? Is there music when entertainers play and was that background music played in game (not very Star Warsy that one, IMO)? Do people actually manage to synch their movements so they seem to dance to music etc etc?

364

(3 replies, posted in Lore)

The Political Views and Attitudes

Here are some relationships and attitudes between The Horizon and some of the other rings:

- The Watch doesn't generally believe in such far-reaching plans as are constantly advertised by The Horizon. Sara, for instance, often says the "plan" is nothing but a popularity trick to lure in all the new colonists full of energy and hope, by filling their heads with promises of great achievements in the distant future. Others say The Watch is merely jealous of the power of The Horizon.

- The Association of Scholars is the most prominent rival of The Horizon. The Horizon was always opposed to granting Mohale and his "team of experts" the exclusive administrative rights to the scientific equipment and simulators. They blame the Scholars for favoring their own projects at the expense of others, especially ones suggested by The Horizon.

- Of the midsized rings, Society of Free Colonists has made it clear they don't approve of the authoritarian methods of The Horizon. Their nominal leader, Hansila, has described The Horizon "a glorified cult of personality of the fanatical kind". This view is shared by many other equalitarian rings, such as three of the Collectives (The Tubelift Central Collective has a more moderate view). The Horizon considers the Society of Free Colonists a group of anarchists incapable of the cooperation needed for the survival of the colony.

- One of the most prominent supporters of The Horizon are Da Vinci Prospectors. They admire attitude of looking forward displayed by The Horizon. Members of The Horizon often work in the support team of the explorations of the Prospectors.

- Dreamers of Gaia support The Horizon due to their optimistic attitude on terraforming.

- The relations to The Da Vinci Collaboration has been strained on several occasions, when the decicions of the Ringleader Meetings have conflicted with Sebastian's plans. More often than not, The Horizon has disregarded the decicions of the meeting and gone their own way, eating at the influence of the Collaboration.

365

(3 replies, posted in Lore)

The Vision

The vision of Sebastian - and by extension, The Horizon - is ambitious, grand, and appealing. In his view, the entire Da Vinci will be colonized via terraforming, in a joint effort of all the colonists. The projected end result of the colonization is frequently illustrated on the holographic walls of the Dawn Club.

The "Future of Da Vinci", as they call the scenery, is a combination of the most beautiful elements of both Earth and Da Vinci. Chrystalline glaziers and snow-covered mountains cover half of both hemispheres, with coniferous and broad-leaved forests growing on the mointainsides and in the valleys, populated by the genetic descendants of the arctic animals of Earth. Humans live in communities ranging in size from a few great cities to small villages. They move around in the environment without protective gear other than warm clothing, working on their hydroponic farms and playing with their children. In the polar regions, where temperatures are still below -70, they use special heat suits and live in domed communities.

The equatorian region is warm enough to melt the snow, giving way to lush vegetation with a climate close to the old Earth Mediterranean. This is the most populate area, with people living amongst the nature, swimming in the lakes and the ocean, walking in magnificent parks in the middle of majestetic edifices reaching towards the sky.

The oceans will be filled with plankton in order to produce the necessary oxygen, as well as a variety of fish and other marine fauna. Spherically domed underwater cities similar to New Atlantis on old Earth drift slowly in the currents.

No one knows for sure how detailed a plan Sebastian has for reaching this. It is known, though, that it involves a traditional terraforming process similar in many ways to that on Mars but improved and adjusted to Da Vinci conditions. The atmosphere will be Earth-like in thickness and composition but due to Da Vinci's greater distance to its star the temperature will be lower, from -90 to +30 degrees Celcius ((FEASIBLE WITH ALL THE PLANTS???)). The biosphere will be genetically modified as needed in order to survive in the lower temperature, as well as the microbiological conditions of Da Vinci, but it'll retain its Eartly appearance.

To questions about genetic manipulation of humans, Sebastian's only reply is: "Our humanity will not be compromised."

366

(57 replies, posted in Seed: The Second Chance)

I started a series of articles on tower life in different rings etc. in the Lore department.

367

(3 replies, posted in Lore)

Everyday Ring Activities

Large quantities of minerals and power are delivered to Canyon C at a constant rate, making it a perfect place for factories, especially those producing tools, spare parts, and other mineral products. Thus, it's no wonder that factory observation, maintenance, recalibration, and manual assembly of rarer components are familiar activities to most members of the ring. The Horizon also maintains a visible presense in the Canyon area, repairing and maintaining Tower infrastructure.

The observation of the factories is performed from the Canyon C Observation Den, located below the ground level. Here, a handful of specialists observe the diagnostic data from all the factories. (There are also necklink interfaces, allowing this kind of things to be done remotely, but many functions still haven't been converted to those.) Often, when there's a problem with some factory or the diagnostics system is malfunctioning, members may have to stand by the factory and observe it with plain eye.

Factory maintenance, as well as repairs on Tower infrastructure, are performed by teams of three to five people. Each team has an area of expertice (such as robotics, factory control protocols, structural engineering etc). In addition, at least one person, preferably two, in each team is required to have training in first aid.

The general protocol is that whenever an observer notices a problem he can't fix, he reports to the ring channel to request help. Then either Nanto, Tino, or Bengu assigns a team to the task. With bigger problems, several teams may be sent.

Factory recalibrations are larger jobs, lasting from a few hours to several days and often requiring tens of people to help it out. Often, to enable producing new kinds of things, you need to rearrange large sets of machinery, build unique components to the product line by hand, modify the controlling software... generally a lot of work for lots of different people. Thus, the leadership often turns these projects into great ring efforts to improve team spirit.

(This kind of large efforts aren't always needed to change what's being produced, though. The factories are relatively versatile and modular, allowing many recalibrations with minimal effort. Many factories shift regularly between products in order to produce a greater variety of items. It often seems like a matter of pure luck when this works and when it doesn't.)

Last but not least, many colonists specialize in manual assembly, meaning they build by hand those things that can't be built automatically at the given moment. The reason for this need is usually that the production would need a very specific kind of factory but the product isn't needed in large quantities.

In addition to all this, many members of The Horizon work full or part time in projects led by other rings but approved by The Horizon leadership.

368

(3 replies, posted in Lore)

This thread describes the regular life in the ring The Horizon. It doesn't reveal any secrets so it's a relatively safe read even to the non Horizon members. I'm posting it here instead of secretly so everyone can get a bit of a better picture of Tower life. Most things described here are generally common knowledge in the Tower, but some of the details may not have reached everyone's ears, and additionally, many misconceptions also circulate around the tower.

Sebastian

The Horizon is shaped closely around its former and leader Sebastian, one of the Legendary Six, the first colonists to have walked the corridors of the Tower. An achiever and an a visionary, he guides his people both in the chores of today and the visions of a greater future.

Most of the time, Sebastian resides on his pedestal, or "throne" as his opponents call it. He communicates through direct necklink channels to his handlers and other members in command positions, giving them orders whenever needed. Some of these links also include visual feeds, allowing him to observe the situation in several locations at once. Due to his extraordinary brain capacity, he can control several tasks like this, simultaneously - some say he can process tens at once. In addition, Sebastian also listens to the mundane ring channel, but he rarely speaks there.

Even though Sebastian is involved with the ring in such an active way, he remains a rather distant figure to most in The Horizon. He seldom speaks to anyone but his handlers. He's always accompanied by one or both of two Senior Members: Amas and Ilieth. Rumors about their function range from personal doctors to bodyguards.

The members are expected to show great respect for the man. The initiation ritual for new members involves bowing down to him below his pedestal and asking his permission to join the ring. During the ritual, Sebastian doesn't reply, only later to convey his acceptance or refusal through one of the handlers.

To others, Sebastian might appear power-hungry, arrogant, or even obnoxious. No one denies the depth of his intelligence and experience, though, and he remains one of the most powerful, if not most powerful, people in the Tower.

369

(659 replies, posted in Steambaths)

Well, my only guess is they may have been made by the same company, but they seem to have made lots and lots of games, so I give up. smile

Saturday it is. Same time.

I have a LARP writing meeting next Sunday so we won't be able to play then. So who's in if we reschedule to Saturday?

372

(1 replies, posted in Ring Information)

Name: The Way of Life
Formed: 4.12.103
Organization: Organic
Leadership: Democratic
Status: Active

Human beings should not let themselves be lead by machines. Yes, you may say we are still the ones in control, but just look. We are totally dependent on machines that grow ever more complex, even intelligent. Do you not find it scary? It does not have to be this way. We could have means of feeding ourselves. We do not –have- to depend on a machine to create more of our own. We do not need small machines crawling around inside us to keep us healthy, we have an immune system. All these natural systems of ours, they could be reactivated. We realise it may sound difficult, but our ideas are not impossible to achieve. Come and meet with us, you can hear us explain our plans in more detail, and you will be able to see for yourself that we have all problem areas covered.

Members:
Fu Lin - leader (dead)
Corteza (f) - leader
Tanda (m) - handler
((8 members altogether))

373

(0 replies, posted in Ring Information)

Name: The Plague is Us
Formed: 3.2.102
Organization: Hierarchical
Leadership: One leader (leader picks successor)
Status: Active

Humanity. Our very existence is an abomination. We subvert and twist and destroy everything in our path. Now they sent us to other planets, to repeat this horror all over again. We cannot let this happen. We are thinking creatures; we can see what we do to our environment. We must stop it here and now. Tear down this mechanical monstrosity, clean it all up as best we can, clean ourselves off of the surface of this land, leave this planet to its own devices and its own natural path.
Join us now. If our voices can grow so many that we can drown out all others, we will have a chance at undoing the great wrong that we caused, that we are.

Members:
Tootega(m) - leader
((15 members altogether))

374

(0 replies, posted in Ring Information)

Name: Bonds
Formed: 15.5.102
Organization: Hierarchical
Leadership: Three leaders (permanent)
Status: Active

We are a rather different Ring than most. We consider this to be our very own family. We stick together and provide each other with love and warmth. If the three of us (Lamda, Kesegowaase and Jose) like you, and you like us, and we think we’ll all fit together well and snugly, maybe we’ll ask you to join us, and maybe you’ll say yes. You could try asking us, too, of course. But we don’t recruit actively like so many Rings.

Members:
Lamda(f) - leader
Kesegowaase(f) - handler
Jose(m) - handler
((16 members altogether))

375

(6 replies, posted in Lore)

Radlocks

Radlocks make the transition between different areas in the Tower. They are the means of crossing from Recspace to the Canyon, and from the Canyon to Labspace. Their shape is that of a sort of tube. A tube that is lying down, that is. Horizontal. At both ends of the tube are doors. One will open up to one area, and the other one will open up to the other area. The doors are big and thick, made of metal. They are sliding doors made up of several parts, each of which slides open in its own direction: upwards, downwards and to the sides (not diagonally). On the outside of the door it says ‘Radlock,’ to avoid confusion, I suppose. Since it is a tube, the inside walls are more or less round (more or less, since they are made up of flat areas that connect at an angle to other flat areas, so forming a ring, but not exactly smoothly round), but the area that colonists stand on is a flat, mesh, metal walkway that is built in there, well, for the purpose of people being able to stand on it, obviously. The round walls are made up of different parts, rings, about half a meter wide. The rings spin around all the time, one going left, then one right, then one left, etc. So no two of them one after the other will spin in the same direction. The rings either have lights on them in several places or emanate light. It is also from these rings that the decontamination spray comes. The spinning of the rings makes a constant noise.

The doors on one side open, people will exit, and then the next batch of people will step in. The doors close, decontamination proceeds, and then the doors open and the colonists get out. A batch goes in from that side, and so on.

A Radlock is about 5 meters long from door to door, and about half as high again as a colonist (1.5 colonists high, colonist of average height).