Topic: Seed: Pen and Paper RPG
Hi there,
Maybe some of you will have seen my post in the "Hi i'm new" thread, then again, maybe most won't have seen it so, no matter ^^
I was fortunate enough to have a chance of playing Seed for a few weeks before it went away and it has left an impression on me. I played around the time the medical stuff arrived and the injuries came into play. I was known as Emine in Seed, but I don't really think there will be people that remember me, I kinda kept to myself while I was learning the game, and spend alot of time just running around the place to marvel in it's designs and graphics, I've always been a huge fan of cel shading.
Now why did I come here? Well, it was by accident really, i'm a 33 year old roleplay lover with a large background, been playing alot of pen and paper games from D&D to Rifts to WoD to Shadowrun to well... whatever our resident GM would have an interest in at the time.
About a year ago we discovered TRI-Stat roleplay system and we all fell in love with it, it is super easy and fun to create games in so that's what we are doing now, we take turns in campaigns, my previous one was a squad based cyberpunk appocalyptic setting, and now my friend is running a space action setting.
When he is done, in about 2 months, it will be my turn again and I was thinking about what kind of game I would create, I wanted something in space, mystery, skill based (as in, not all combat) and inovative. Then I remembered Seed, when I played it I always thought, "man, I should make a rpg about this" but as circumstances have it, I forgot all about it.
Anyways, I went to look for all kind of info I could find about Seed, and after several links and articles... I found you people, so... here me bees!
Secretly i'm here in the hopes that I can catch a glimps of an article about the revival of Seed, but that's is wishful thinking on my part
Not secretly i'm here to find info about the Seed universe, my rpg will be based upon Seed, let's say a spin off, it will be on board of one of the Seed ships, something happends to cripple it and TAU can't figure it out, the ship is bleeding power and TAU has no other option then to load up the capacitors of the hatching and bio thingy storage chambers (sperm and egg freezers) area so that it can sustain for about at least 2 years while the rest of the ship is dead, several humans will be speed grown to repair the derelict Seed ship to get it back on course or along those lines.
The campaign will be about the repair of the ship, while they have to figure out what, how and why the ship got crippled, it's supposed to become a space / horror / mystery rpg
There will be elements of combat but i'm trying to keep it in line with the Seed vision, but desperate situations require desperate measures and "something" is very wrong on board the ship.
Right now i'm trying to make a Chimbot, but my knowledge of them is very limited, what are they all about, what can they do etc...
Maybe you people can help me out with the questions i'll prolly haven and finetune my campaign, it will have to run 3 months and will see a sequel if the reception is favorable.
Thx in advance...
E.