-------- Forwarded Message --------
Subject: Re: Relaunch of SEED as FLOSS community project?
Date: Thu, 04 Oct 2018 10:20:55 +0200
From: <MailAddressOfLarsKrollKristensen>
Organization: ratatosk games
To: <MailAddressOfRookie-Doo>
Hi <Rookie-Doo>
The main investor was Niels Vejgaard: nv AT nvpant DOT dk
I have no idea if he is still active. It's been over ten years since I have had contact with him.
Best of luck !
-------- Forwarded Message --------
Subject: Re: Relaunch of SEED as FLOSS community project?
Date: Thu, 04 Oct 2018 10:17:15 +0200
From: <MailAddressOfLarsKrollKristensen> <FindAddress@ratatoskgames.com
Organization: ratatosk games
To: <MailAddressOfRookie-Doo>
Hi <Rookie-Doo>
You are welcome to share the mail with the community. I'll dig around in old mail accounts and find contact info for the investor.
I dont know if the data is still even available though.... I might have an old backup lying around....
Best
---
Lars Kroll Kristensen
CEO Ratatosk games
<PhoneNumberOfLarsKrollKristensen>
follow me on twitter @krolldk
<Rookie-Doo> skrev den 03.10.2018 14:45:
> Dear Lars,
>
> thank you so much for your explanation. May I ask who was the original
> investor?
> And would you allow that I quote your mail in
> http://seedthecommunity.org/viewtopic.php?id=321 seedthecommunity.org ?
> There are some older discussion requesting the code situation and maybe
> it woul be good to let the community know the situation.
>
> Best regards
> <Rookie-Doo>
>
> On 10/1/18 9:23 PM, Lars Kroll Kristensen wrote:
>> Hi <Rookie-Doo>
>>
>> Thank you very much for the email. It truly, honestly is awesome to
>> still, after so many years, have people remember Seed.
>>
>> I dont know how much of this you already know, but when Runestone went
>> bankrupt, we, as the developers
>> no longer owned the game, the source code or the art assets. These
>> were
>> acquired from the assets of the bankrupt company
>> by one of the major investors. We had no problem with that: Our
>> investors believed in us when many others did not, and
>> they lost a lot of money gambling on us. Some years later, a person
>> approached us with a request similar to yours: He wanted
>> the assets and the code, and wanted to "resurrect" the project. By
>> then,
>> the team was long scattered: Some to other game development companies,
>> some to a career outside game development. I advised him against it,
>> but
>> he persisted. I brought it to our investor, who agreed to it, under
>> certain circumstances.
>>
>> The endeavour ended with no result. Due to the nature of the deal with
>> the investor, the rights remained with our original investor, and the
>> person who approached us
>> didn't manage to get anything of the ground, for good reason. So:
>> status
>> now: The rights to the IP reside with our original investor.
>>
>> He might be interested in selling (In fact, I'm sure he would). I
>> doubt
>> he would give it away, although I could be wrong: it has been many
>> years
>> now....
>>
>> However: IF I wanted to resurrect Seed (which I don't' I'll explain
>> why
>> in a minute) : But IF I wanted to resurrect Seed, I would start over
>> from scratch, for a bunch of reasons.
>>
>> 1: We based development on the Qube 3D engine. To my knowledge, that
>> engine isn't supported by anyone anymore.
>> 2: Our client and server code was home made, from scratch. It was, for
>> a
>> team of first timers into MMO dev, not a bad job, but there are MUCH
>> better MMO backends available now.
>> 3: The codebase would be hard for US to get up and running again, even
>> if, by some miracle, I managed to get the gang back together.
>> 4: The code base honestly did not perform well enough.
>>
>> So: Why do I not want to resurrect Seed ? Personally, I moved on from
>> Seed many years ago, and so did the rest of the team. In fact, when I
>> told them about the guy trying to buy our
>> code and art and resurrect the project, the devs were not overly happy
>> about it. Not directly opposed, just not... happy about it. You see...
>> Seed was our baby. Our project. We bled for it.
>> We worked our asses of. We fought. We loved it. We shared triumphs,
>> heartaches and so many other things over that project. We also
>> stressed
>> and struggled along with the game, as we saw it all come apart.
>>
>> And when the game died along with our company, we got the closure we
>> needed.
>>
>> So, yes:It IS something we have considered. Considered, and rejected.
>> It
>> is something that would honestly I think be more painful than good for
>> us.
>> It is also something that would potentially be difficult from a legal
>> standpoint, unless you have funds to buy the rights.
>> and finally, It is something that would be extremely technically and
>> creatively difficult. Much more difficult honestly, than starting from
>> scratch.
>>
>> If you want to build something like Seed, and can find the team to do
>> it, I'll personally be much more happy advising you on the pitfalls we
>> fell into, than I would be helping you resurrect Seed.
>> With todays engines (Unity, Unreal) you would honestly muh faster have
>> something up and running on that, rather than trying to breathe life
>> into a codebase noone has touched for 11+ years.
>>
>> But again: It is truly humbling to have someone still love Seed after
>> all these years, and I thank you for that, and for the mail
>>
>> Best regards
>>
>> ---
>> Lars Kroll Kristensen
>> CEO Ratatosk games
>> <PhoneNumberOfLarsKrollKristensen>
>> follow me on twitter @krolldk
>>
>> <Rookie-Doo> skrev den 30.09.2018 14:30:
>>> Dear Mr Kristensen,
>>>
>>> years ago I've played SEED when it was in beta. I was really sad that
>>> the development was stopped because SEED was such a unique
>>> experience,
>>> especially it was a game without any violence. I still wear the Shirt
>>> I
>>> won in the ingame foto competition.
>>>
>>> Over the years I became a Free Software acitivist (
>>> https://u.fsf.org/user-liberation/ ) because I've seen to many
>>> digital
>>> art disappearing because of proprietary code.
>>> That's why I wanted to ask: Did and/or your team consider to relaunch
>>> the SEED project as free/libre/open source software project,
>>> developed
>>> and maintained by the community?
>>>
>>> Best regards
>>> <Rookie-Doo>