For get commercial it didn’t work, that’s why we are here, open source if any is the only way to go. A small volunteer dev team doing what they can when they can. Again I refer to my earlier suggestion of checking out a German game called Illarion.
Whilst I know this is not in the same ball park of Seed, the management system can be.
Not only that but I am sure the people that lost the money wouldn’t be to willing to sell the rights for a song and a cup of tea if it was again going to be revived as a commercial enterprise. We got to be cut throat cheap here…I wouldn’t even give them sugar in their tea cheap.
As for the game its self, art as with a few other things is a key factor, its what made the game what it was but alas IF the game was begged, borrowed or stolen and available to play you would play it. If a few people want to, have the passion and drive to make something of Seed if it can be got, why is it the majority give the feeling ‘Oh it wont be as good without the dev team, I would rather jus post about here and remember the beta days.’
I mean even if the game in its last seen beta state was ours and available to play, even if nothing new was added wouldn’t that be good, a 3d chat room if you will for RP, more or less what it was, running on someones home server that can just about cope with 20 people… hell I’d be there lagging about. The game was laggy as hell anyhow as I remember it.
Zammy, you might even be able to get the Uni to let you use their server *nudge, nudge wink, wink.*
Last edited by Wrathe (2008-07-11 16:19:17)