Indeed...it is important to remember that we are afterall playing computer *games* smile

edit: (something i forget from time to time..)

127

(10 replies, posted in Games Discussion)

Kryg, you said "That's why MMOs get away with less content/h than single-player games."

Actually, my point is that MMO's are full of content...they are so full of content that the devs forget to innovate the gameplay. Most single player games are very short content vice compared to mmo's, therefore the gameplay itself has to be more interesting for the player and this is where MMO's are failing. It seems that content > gameplay when in my opinion its the other way around...

Consider seed and how little content there actually was... however the gameplay was (well..almost was. If there had been working npcs with stories it would have been even better) simply good enough to keep us interested dispite the lack of content.

I dont think the answer is to make a game where everyone experince more or less the same thing but still have an effect on the world as dustman suggests. Making each time you play the game unique is the key... Sure it may be close to imposible but still... smile

The social aspect of mmo's are no dount one of the main reason for people to play them. As dark points out being able to say "hey! I just looted that new cool sword of doom" to a friend is rewarding to a lot of us. But I am sure it would be a lot more interesting if I was able to tell my friend of a unique experince that my friend couldnt duplicate simply by entering the same quest. Again, this doesnt mean I want a game so full of content that no one would be able to play the same quests, but creating a game where the setting simply allow each player to experince something unique.

I guess the main problem is the people who sit on all the money... Of couse they are interested in getting a profit in return for their investment. Maybe the investors simply dont play enough games themselves...If they did I am sure they would come to realise that mmo's are over simplified in terms of gameplay and all of them are more or less the same in the end.

I am looking forward to seeing offline games using more complex AI's... No doubt human interaction is more fun then the AI we are seeing in games now, but with a more complex AI maybe the desire to play static mmo's will decrease.

I realized something yesterday after reading dark's post about the roleplay in LOTRO. I have actually not liked a single of the mmo's I have tried after Seed.

The worlds and settings seems hollow, empty and without a soul. The devs seems to think that creating a *lot* of content makes up for their rather bad gameplay so that is what they do...make more content. More creatures to fight, more quests, more stuff to mine and create. However the basic gameplay remains the same in all of these games.

If we dismiss the whole money aspect of game making then why are the devs making these games? Why not focus on creating a single player game where you can *really* immense yourself and experince gameplay or a story unlike what is seen before?

One of the reasons many people are playing online games is becuase of their chance to interact with other people, which means that the players belives the game becomes none-static via simple interaction with other players. However when the players are actually doing the exact same thing all the time("lets go do quest x again", "lets go back and mine some more"), becuase of the limited gameplay, they are actually making the game static instead of dynamic.

There is *one* good reason to play online games. Roleplay. You can NOT create top notch roleplay in a single player game...its that simple smile
If the game devs seems to think that creating a ton of content = a good game then why not simply create an offline game full of content?

My point is: In general offline games are better because the devs HAS to consider the limit of content they can offer. By making offline games you wont be giving out more content every 2-3 months so you gotta focus on gameplay instead of content.

</end rant>

short..! Hm..I dont know if I could manage to read the long answer then wink

Anyway. Thanks for the report! To bad that everyone are running around minding their own buisness... Gotta admit that I had thought a game like LOTRO could lure in some roleplayers who knew all the lore and was interested in rp(and would maybe even initialize some roleplaying themselves instead of being shy! wink )

I agree with your last statement...I dont quite think it would be able to hold my interest either.. :\

Most likely turbine will be giving out trial codes soon (2-3 months), that is what they did with DDO...So maybe I will give it a go there unless all of you start playing the game and sits on a ton of buddy codes wink

Hmm... If no one wants to check it out I guess I could use a buddy code.

However, I was in the beta so I do have an idea of what the game is like so its only fair if someone who havent tried it before gets the buddy code first.

Btw, what is the rp like in lotro? There wasnt any rp servers while in beta... If roleplay is good/decent I might even consider buying it!

hehe sweet...feels just like being trapped in radlock cycle again big_smile

oh! the tower is alive again!

Pretty amazing that turntool is able to do all this

very impressive smile

A real shame you guys didnt had a chance to implement this stuff :\

thanks a lot! smile

I am still amazed by the graphics look... so unique a style!

Thanks for uploading and sharing!

135

(15 replies, posted in EVE Online)

Just want to say thanks for the RP in Eve tonight... not having been part of SoR and not having played any muds/mushe'es with you all it was really nice to get to RP with you again smile

136

(15 replies, posted in EVE Online)

if we look only at mmorpgs and dont consider mushes ect I do think that eve provides a nice setting - of couse it also helps that I love sci-fi settings in general...

if we look at the current games out there I guess that SoR, roma victor and eve are the ones that provides the best in-game tools and setting to roleplay in...but you are right they are far from being perfect to rp in. What is missing is gm's and a greater chance are influencing the game itself.

137

(7 replies, posted in Games Discussion)

uh...lovecraft! cool!

Careful not to get your hopes up in regards to the "RP" part of mmorpg.... in my experince most newly announced games claim to be geared towards rp but as well all know most games are not... smile

138

(15 replies, posted in EVE Online)

uhhh...

I am in! I have really been missing rp'ing with you guys smile

139

(9 replies, posted in Data Fragments)

nice. I like the ideas for what a hub could look like...you should have implemented some of those big_smile

140

(9 replies, posted in Data Fragments)

heh cool - some seed concept art on his website as well..thanks for the link!

141

(9 replies, posted in Data Fragments)

heh nualas new post in this thread just inspired me to view sekras video again.... I just love the ending big_smile

142

(7 replies, posted in Data Fragments)

Ah yeah i remember someone did this right when it closed down... I just couldnt stand to wander around the tower all alone back then... but I think I might check it out now big_smile

143

(33 replies, posted in DVI-Net)

very good idea nuala! thanks for taking the time to do it big_smile

144

(16 replies, posted in Sava's Garden)

ah great.... I hope everyone had a good time smile Looking forward to some more pictures!

145

(44 replies, posted in Sava's Garden)

yeah I am looking forward to seeing some pictures as well... Enjoy the first seed gathering!! smile

146

(15 replies, posted in Seed: The Second Chance)

Kryigerof?

I sent you a mail a while ago (via this site...check your junk mail folder, maybe it ended up there) smile

However...the point of the mail i sent was that I dont think this way of rp'ing is really for me...so I wont be joinning :\

the real question is if that video is a render or actualy in-game footage...

anyway.. This is also one of the things i feel eve is missing and also one of the reasons i am not playing it.

148

(9 replies, posted in Games Discussion)

Thanks for the invite Sandling... gave it a very brief try today (30 mins) and it seems like the type of game for people who need a diablo fix smile

Will try it some more this weekend

149

(15 replies, posted in Seed: The Second Chance)

Heh

I didnt know you had already sent them my way and they wernt in my inbox...so i checked my spam mail and for some reason it was there

Will give it a read

150

(15 replies, posted in Seed: The Second Chance)

I wont be able to come this friday, but the next one i might be able to

Of couse i can see a problem if i simply sit in and listen.... i am sure everyone try to keep their dark secrets hidden as much as posible wink However i really would prefere this because as i said i got no idea how you are doing things.